● onlinetty/0guest@bubucn:~$
utc+08static
PLAYABLE BUILD · 2026.09.07

CODEX: DUSTWAKE

One robot, one starting weapon, and a wasteland full of hostile machines. Keep moving, collect XP and turn each three-way upgrade choice into a new way to survive.

Try it nowOne weapon to start · Earn every upgrade
CODEX: DUSTWAKE
HANDS ON

Click START to begin, or choose your starting weapon in LOADOUT first.

playable

WASD / arrow keys move · Weapons fire automatically · Choose upgrades with 1/2/3 or the mouse · B opens equipment · Esc pauses.

Open the standalone game ↗
01 — THE DEMO

What to explore

Start at level 1 with a single weapon. Defeated machines drop XP; collecting it earns a choice of three upgrades. Add weapons and supports, strengthen your loadout and work toward evolutions. The six weapon families span rivets, halos, arcs, slag, mines and drones. When your hull reaches zero, the run ends.

Move through a modeled wasteland of broken roads and machinery, with rain, reflective puddles, ripples, shadows and a robot-mounted light. Each weapon family brings its own firing and impact feedback. The playable build is a desktop prototype: the fun is in the run you build, one earned upgrade at a time.

Full-loadout weapon effects in the wasteland
Visual showcase captured with a full loadout. Normal play starts at level 1 with one weapon; the game links above open normal progression.

An original browser game prototype. Desktop keyboard play is recommended. Mobile support, long-run balance and broad performance validation remain outside this release.

Explore all demos ↗