standalone Minimax M3 test.
Separate from the Real Water Shader benchmark. Same format: screenshot proof, short judgement, live demo.
Water test: water sandbox.
Strong interactive water sandbox.
Water test
The result lands close to the existing water-shader benchmark shape: live WebGL, visible waves, parameter controls, foam, boats, and a usable camera. The visual language is cleaner than cinematic, but the demo is complete and inspectable.
Pelican test: character + vehicle.
Readable, charming, mechanically coherent.
Pelican test
The model keeps the core brief visible at first glance: pelican, bike, wheels, pedals, simple environment and orbit controls. It is stylized rather than realistic, but it avoids the common failure mode of losing the subject in decorative detail.
this is one snapshot.
Use it as a product read, not a leaderboard.
Only two demos are included here. This page is not part of the broader Real Water Shader benchmark.
This article intentionally ships screenshots and live HTML demos only.