● onlinetty/0guest@bubucn:~$
v0.7.2utc+08static
06 · ai_model_evals/minimax_m3

Minimax M3
Test.

Two browser-demo probes: one water shader task, one character/vehicle 3D task.

Minimax M3 pelican test screenshot2 screenshots · 2 live demos · HTMLs attached
01 · Minimax M3

standalone Minimax M3 test.

Separate from the Real Water Shader benchmark. Same format: screenshot proof, short judgement, live demo.

2026-06-01Minimax M3 Test

I used two compact probes: a water shader task to test real-time graphics control, and a pelican-on-bike task to test 3D subject composition.

02 · water_test

Water test: water sandbox.

Strong interactive water sandbox.

Water test screenshot
Realtime 3D ocean / water shader demo.

Water test

Strong interactive water sandbox.

The result lands close to the existing water-shader benchmark shape: live WebGL, visible waves, parameter controls, foam, boats, and a usable camera. The visual language is cleaner than cinematic, but the demo is complete and inspectable.

03 · pelican_test

Pelican test: character + vehicle.

Readable, charming, mechanically coherent.

Pelican test screenshot
A 3D pelican riding a bicycle.

Pelican test

Readable, charming, mechanically coherent.

The model keeps the core brief visible at first glance: pelican, bike, wheels, pedals, simple environment and orbit controls. It is stylized rather than realistic, but it avoids the common failure mode of losing the subject in decorative detail.

04 · caveats

this is one snapshot.

Use it as a product read, not a leaderboard.

// scope

Only two demos are included here. This page is not part of the broader Real Water Shader benchmark.

// assets

This article intentionally ships screenshots and live HTML demos only.