Qingming
Riverside
Explore a Song-dynasty-inspired riverside city: cross Hongqiao, wander market streets and follow boats through a living Three.js scroll.
Read the scene notesThree.js · WebGL2 · Desktop · English UI
Click the button below to load the scene in a separate window. Reading this post does not automatically load the demo assets. The first visit downloads about 345 MiB and prepares ten views. Let loading finish. A WebGL2-capable desktop browser and fast connection are recommended. Auto is the default; stable 30 fps has not been achieved.
Life above and below the bridge.
Move from the riverside panorama to the bridge deck, then explore quays, markets, courtyards and the city gate. The scene includes 584 animated people, boats and convoys, with wakes evolving as vessels pass. Open River traffic to follow a boat or watch the carts make their rounds.
Orbit gives you the panorama, Fly lets you find your own angle, and Walk brings you down into streets and building interiors. Choose a Walking location in Scene settings, then Start walking here. Doors, stairs and furniture have collision.

One city, three ways to see it.
Light Color, Antique Silk and Original Materials let you explore pale color, silk texture and the underlying materials. Adjust scroll strength, ink outlines, texture, time of day and water flow; Auto and Cinema offer different detail budgets.
This realtime scene experiment draws on Song-dynasty street life and the imagery of Qingming riverside scrolls. Artwork and performance remain in progress. It uses local Blender assets and Three.js r179, rather than claiming an object-by-object historical reconstruction. The public build offers exploration; 4K capture, batch export and recording remain local-project tools.